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View Full Version : T.v.002: Atlantis


Aslemn
10-24-2010, 08:36 PM
V.Test.02!

New Content
http://img294.imageshack.us/img294/189/atlantishgcopy.png
http://img833.imageshack.us/img833/5607/entrancemapcopy.png

- http://img80.imageshack.us/img80/1585/markatlantis.png Atlantis: You must be level 130 or higher to gain access to this area. The undersea palace, the Abyss and coral fields are acessible from Aqua Road, after the player has the quests from Poseidon’ messenger done.
o Must be at least level 130 and have completed the entrance quests.
o When you log in to the game an auto start quest will appear. Head to the Aqua Road
o Brand new quests to tell the story of Poseidon, the ruler of the seas.
-
*Monsters: Coral Reef, Entrance to Poseidon's Domain
Siren (130)
Barracuda (131)
Electric Fish (131)
Flying Fish (131)
Castle Guard (132)
False Coral (133)
Mermaid (133)
Baby Shark (134)
Shark (135)
Dark Mermaid (135)
Giant Crab (137)
Squid (138)

Undersea Palace:
http://img215.imageshack.us/img215/2013/poseidoncopy.png
Turtle Guard (140)
Giant Lobster (141)
Eel (142)
Butler Stingray (143)
Dancer Siren (144)
Dancer Mermaid (144)
Cursed Ghost (145)

The Abyss:
Blind Eel (148)
Electric Jellyfish (149)
Blind Shark (150)
Trap Fish (152)
Zombie Servant (153)
Ghost Diver (154)
Wandering Corpse (154)
Majestic Whale (155)

Bosses:
Coral Golem (150)
Killer Shark (155)
Time Whale (160)
Poseidon (170)
The Kraken (175)
Abyssal Whale (180)


*NPC's:
Poseidon
Siren
Hermes, the messenger
Lost Princess
Perseus
Hades
Isabella
Helena
Lost Diver
Sealed Whale
and many more!

*Equipment:
Ruler of the Sea set (Weapons) (140)
Undersea Savior (Medal) (130)
Cursed Ring (130)

*Maps:
Aqua Road: Lost Sanctuary
http://img522.imageshack.us/img522/1875/minimapcanvas.png
Unknown Road: Road to Atlantis
Lost Age: Atlantis
Undersea Road: Seaweed Forest I
Undersea Road: Seaweed Forest II
Undersea Road: Seaweed Forest III
Undersea Road: Seaweed Forest IV
Undersea Road: Dangerous Territory I
Undersea Road: Dangerous Territory II
Undersea Road: Dangerous Territory III
Undersea Road: Dangerous Territory IV
Undersea Road: Entrance to the Coral Reef
Undersea Road: Coral Reef I
Undersea Road: Coral Reef II
Undersea Road: Coral Reef III
Undersea Road: Coral Sanctuary
Undersea Road: Road to Poseidon's Domain
Undersea Road: Ancient Palace Entrance
Undersea Palace: Corridor I
Undersea Palace: Corridor II
Undersea Palace: Corridor III
Undersea Palace: Blacksmith Room
Undersea Palace: Ceremonial Hall
Undersea Palace: Main Corridor
Undersea Palace: Throne Room
Undersea Palace: Treasure Room
Undersea Palace: Balcony
Unknown Road: Entrance to Abyss
Abyss: Dangerous Road
Abyss: Jellyfish Bottom I
Abyss: Jellyfish Bottom II
Abyss: Eel Cave
Abyss: Shark Territory I
Abyss: Shark Territory II
Abyss: Dark Road
Abyss: Cursed Road I
Abyss: Cursed Road II
Abyss: Cursed Road III
Abyss: Crystal Cave I
Abyss: Crystal Cave II
Abyss: Crystal Cave III
Abyss: Crystal Cave IV
Abyss: Cursed Sanctuary
and much more!

After someone saying something about Atlantis, it gave me a pomegranateload of inspiration, more information and real testing images coming soon, once i get to fix the testing issues, source or some pomegranate. >.>
And monsters, when i finish drawing and calculating the stats of those. This'll be my project for the rest of this year. Hoping to continue and finish this until December, if school allows me to with all those exams.
I'll post the rest once i'm done with it, and when i'm done with developing images for each thing. I've found it easier to list things that need to be made before making themselves just when i think of them.

Sammy
10-24-2010, 08:39 PM
WOOOOOOOOOT

R3SISTANCE
10-24-2010, 08:51 PM
Fucking awesome. <3

animaniatico
10-24-2010, 09:32 PM
this shit is HOT!!!!

dejong12
10-24-2010, 09:34 PM
Wow! One could just say it's already content in MS! This so fucking amazing!

Foolinaround
10-24-2010, 09:39 PM
You have to be able to somehow get some recognition for your talents.

phodi
10-24-2010, 10:00 PM
You have to be able to somehow get some recognition for your talents.

halokid22
10-24-2010, 10:45 PM
are these actual game files, IE: that work for a pserver? if so why not make your own little game?

Aslemn
10-24-2010, 11:10 PM
Well... I have the separate images for those that can be adapted for a server itself. But mostly, before getting the images separately, i need to preview how it would look before separating what i'm going to use.
.
The castle should look like this.
http://img215.imageshack.us/img215/2013/poseidoncopy.png

RazorNion
10-24-2010, 11:37 PM
On your 2nd picture, you could have used a different guard instead of the same.

Makes it feel repetitive.
Other than that, WE NEED THIS TO BE A LV 70+ THEME DUNGEON!

I like all the work you do.
-goes crazy-

Aslemn
10-24-2010, 11:42 PM
These NPC's are just placeholders before i scan the ones i drew by pencil and pixelate em.

halokid22
10-25-2010, 02:02 AM
your work is the definition of epic.

Aslemn
10-25-2010, 05:48 PM
Today's work for the past 2 hours. The final map layout of the Entrance map, a bit of story written up, and still working on drawing monsters by paper. Almost done with the frames of one monster.
http://img80.imageshack.us/img80/1585/markatlantis.png
http://img522.imageshack.us/img522/1875/minimapcanvas.png
http://img833.imageshack.us/img833/5607/entrancemapcopy.png

dejong12
10-25-2010, 07:15 PM
Wow, I'd really like to play that content! Like I said, it's so fucking awesome!

Aslemn
10-25-2010, 09:46 PM
For a side quest, you must rescue a few gods including Zeus and Poseidon. And of course, one of those is found at the Olympus.
This is not the final map layout, it as more likely a test of map objects to see the best one for this area.
http://img221.imageshack.us/img221/2416/destroyedolympus.png

Steve
10-25-2010, 10:42 PM
Looks pretty hot. Keep up the good work :)

R3SISTANCE
10-26-2010, 01:24 AM
*fap fap fap*

Rip
10-26-2010, 06:55 AM
Today's work for the past 2 hours. The final map layout of the Entrance map, a bit of story written up, and still working on drawing monsters by paper. Almost done with the frames of one monster.
-snip-
Wow, this looks great! Your edits and use of skills in maps are very clever (lol firegear for portal), the clouds in "Cursed Road: Olympus" and the seaweed on the columns look really good.
If I had to criticise it'd be that Olympus looks a bit too dark and out of place, the entrance has too much debris for the coral and other seaplants to grow properly (the contrast is sort of weird.)
Few architectural flaws here and there (CHAINS DO NOT WORK THAT WAY) but it's Maplestory, so that shouldn't be much of an issue.

Say, where are you getting these Map objects from? If they're from Krease or whatever you must have access to an extractor or something, right?
If so do you mind sharing the link to it?
oh god why have i come up with several concepts for the monsters already even though you're the one doing them i should not intrude on this no

Tay
10-27-2010, 01:42 AM
Reminds me of LaTale, cause of Abyss and Underwater-ness.

Aslemn
10-27-2010, 01:45 AM
Attempt on making a mob for the first map. It's a giant goldfish.
http://img835.imageshack.us/img835/9268/41887681.png

RazorNion
10-27-2010, 03:51 AM
Lol, it's Altantis's pet goldfish. :P

You should try to make a pirana sort of mob.

Rip
10-27-2010, 06:32 AM
Attempt on making a mob for the first map. It's a giant goldfish.
http://img835.imageshack.us/img835/9268/41887681.png

Woah, that's a big goldfish
the scales and the point between body and tail don't look too good (I said consummate V's! CONSUMMATE!!! (http://www.homestarrunner.com/sbemail58.html))...but EXCELLENT work on the fins and shading on tail.

Here's something I did that might be helpful, I stripped Dodo of his pointy helm, think it might be good for those whale mobs.
http://img215.imageshack.us/img215/195/movero.gif
eh, sorry this was kind of a rushed job. the frames are here: http://drop.io/bhwomx8

IceMan
10-27-2010, 08:43 AM
On your 2nd picture, you could have used a different guard instead of the same.

Makes it feel repetitive.
Other than that, WE NEED THIS TO BE A LV 70+ THEME DUNGEON!

I like all the work you do.
-goes crazy-

no we dont
we have not enoguh high lvl content already
we have plenty of places to train 70++
besides, deep aqua monsters are 100++

Nom
10-27-2010, 09:44 AM
this is fucking sexy

RazorNion
10-27-2010, 01:42 PM
Woah, that's a big goldfish
the scales and the point between body and tail don't look too good (I said consummate V's! CONSUMMATE!!! (http://www.homestarrunner.com/sbemail58.html))...but EXCELLENT work on the fins and shading on tail.

Here's something I did that might be helpful, I stripped Dodo of his pointy helm, think it might be good for those whale mobs.
http://img215.imageshack.us/img215/195/movero.gif
eh, sorry this was kind of a rushed job. the frames are here: http://drop.io/bhwomx8

That dodo whale thing scares me. :( :ahh:

Aslemn
11-01-2010, 07:53 PM
Tried to improve that goldfish monster these days, but really, i haven't been succesful in this task. Whatever, may that serve just as an attempt that might be changed later, 'been trying to do make it's frames and this was how it turned out.
Attack:
http://img248.imageshack.us/img248/3149/attackq.gif
Die:
http://img213.imageshack.us/img213/3403/diec.gif
Fly(Move or Stand for flying monsters):
http://img214.imageshack.us/img214/8535/flyj.gif
Attack.0. hit:
http://img219.imageshack.us/img219/8013/attackhit0.gif
Ignore, again, the fact the GIF animator is a complete crap, the images are cut off, and of course, my style isn't much... Mapleish, if you get what i mean.

R3SISTANCE
11-01-2010, 09:35 PM
http://img835.imageshack.us/img835/9268/41887681.png

The snack that smiles back!

Aslemn
11-02-2010, 01:28 AM
A whole revamp onto the concept and layout of the area itself.
Instead of being more likely a higher leveled aqua road themed expansion, it'll be more likely independent into the first night themed underwater area.
.
Also the way it's acessed, althrough the picture shows the same gate that i used previously connecting to Aqua Road, that was just for a layout testing purpose.
.
It may also be connected to Greece, close to it, acessed more likely falling off from Greece into the sea, since Orbis is above the sea, and the fact Greece is a floating island. Ignore the image itself, but pay more attention to the layout.
.
http://img201.imageshack.us/img201/4673/atlantis20hghfcopy.png

RazorNion
11-02-2010, 03:12 AM
You just made my day. xD

Imposter
11-02-2010, 03:24 AM
Tried to improve that goldfish monster these days, but really, i haven't been succesful in this task. Whatever, may that serve just as an attempt that might be changed later, 'been trying to do make it's frames and this was how it turned out.
Attack:
http://img248.imageshack.us/img248/3149/attackq.gif
Die:
http://img213.imageshack.us/img213/3403/diec.gif
Fly(Move or Stand for flying monsters):
http://img214.imageshack.us/img214/8535/flyj.gif
Attack.0. hit:
http://img219.imageshack.us/img219/8013/attackhit0.gif
Ignore, again, the fact the GIF animator is a complete crap, the images are cut off, and of course, my style isn't much... Mapleish, if you get what i mean.

You should make the Goldfish have a reaction when it gets hit + dies since it looks so happy when it breaks apart..

Other then that, you sir, are the best editor I've ever seen.

Rip
11-02-2010, 10:06 AM
For the revamp: I like this change but it still looks way too cluttered. The blue seems a bit too saturated as well.
For the goldfish: there's something really weird with the attack frames, you might need to change to a different colour mode or something that allows opaque gifs.
Also, you need more frames. That seems to be the major issue with your sprites.
You need emotions, casting frames and some "in betweens." But not having them makes the fish really enigmatic, I guess.
I tried to help by playing around with the framerate but it's much better to have a consistent framerate (preferrably 20~8 fps [one frame lasting about 0.05~0.12]) Also 10fps is very bad for Maplestory, no one really knows why.
http://img819.imageshack.us/img819/3149/attackq.gif
err, try to avoid even motion blur when the thing is to remain in one place. it just looks silly.
http://img261.imageshack.us/img261/3403/diec.gif
this one uh, i have no idea where you got the break apart and fall from but it looks almost gruesome.
http://img197.imageshack.us/img197/8535/flyj.gif
Needs more frames, but you can probably get away with this at the right framerate.