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chuanjun
11-18-2010, 06:18 AM
KMST 1.2.353 Changes

SPADOW updated!!! Look at Spadow's Blog (http://spadow.wordpress.com/2010/11/17/kmst-v353-the-reorganization-update-has-arrived/)

Skill.wz
A new motorcycle mount has been added

2100 : Aran 1st Job
Double Swing
Max level 20 remains the same
Damage increases from 150% to 220%
Combo Ability
Magic defence increases every 20 combo instead of 10 combo
Highest amount of Magic DEF adds 200
Increases speed every 20 combo
Combat Step
Max level decreases from 15 to 5
Distance has been increased
Combo Smash
Shifted from 2nd Job to 1st Job
Max level 10 450% damage to 6 mobs

2110 : Aran 2nd Job
Triple Swing
Max level 20 remains the same
Damage increases from 265% to 370%
Final Charge
Max level decreases from 30 to 20
Damage and number of mobs remains the same
Body Pressure
Availability increases from 120 to 200sec
Body attack damage increases from 100% to 300%
Success rate increases from 40% to 60%
Snow Charge
Shifted from 3rd job to 2nd job
Max level 20 remains the same
Availabe for 200sec remains the same
Adds element of ice to the polearm remains the same
Damage of each level increase 100%
Slows down every 2nd mob speed instead
Fenrir Phantom
Shifted from 3rd job to 2nd job
Max level 20 remains the same
Max level 560% damage to 10 mobs twice

2111 : Aran 3rd Job
Combo Finisher (Credits Otaia)
Max level 20
Max level 1200% damage to 10 mobs
Mob struck will be "poisoned" by the element of ice
Cleaving Attack (Credits Otaia)
Max level 20
Ignore 20% of mob's defence
Decreases 50% of touch damage
Combo Recharge
Max level 20
Consumes 50MP and 10%HP
Increases combo damage
Cooldown 30sec
Full Swing
Added 60% damage
Final Toss
Max level decreased from 30 to 20
Skill ability remains unchanged
Whirlwind
Damage decreased from 280% to 95%
Number of attack increased from 1 time to 5 times
(280% 1 time -> 95% 5 times)
Mob struck will be stunned for 3sec
Number of mob decreased from 12 to 6mob

2112 : Aran 4th Job
Overswing
Double Swing damage increased from 290% to 360%
Triple Swing damage increased from 360% to 420%
Added 80% damage
Combo Tempest
1 hit damage increased from 600% to 720%
4 hit damage remains the same
Swift Moves (Credits Otaia)
Max level 10
Adds 30% damage to your last hit
Boosts the damage of Final Toss and boosts the damage of Final Charge and Final Toss

KMST 1.2.353 Lv 121 Aran Gigantic Spirit Viking (Reorganization Patch) [Pandora.TV]
mPsImJeZNmY
Done Aran for now, there are 4 new skills.

2210 : Evan 2nd Job
Fire Circle
Damage decreased from 230% to 220%

2211 : Evan 3rd Job
Lightning Bolt
Damaged decreased from 230% to 220%
Magic Guard
MP consumption increased from 25 to 30

2212 : Evan 4th Job
Ice Breath
Damage increased from 325% to 355%

2213 : Evan 5th Job
Magic Flare
Damage decreased from 480% to 400%
Added 90% stun rate
Stuns mob for 4sec
Magic Shield
Max level decreased from 20 to 10
Absorbs damage increased from 30% to 50%
Slow
Shifted from 6th Job to 5th Job
Max level 10
Available for 150sec
60% success rate

2214 : Evan 6th Job
Dragon Thrust
Damage decreased from 400% to 115%
Number of attack increased from 1 time to 3 times
(400% 1 time -> 115% 3 times)
New Skill 1
Max level 10
Consumes 100MP
Effect remain unknown
Before max level has cooldown

2215 : Evan 7th Job
New skill : Final Attack
Max level 20
40% success rate
150% damage
Fire Breath
Damage decreased from 540% to 460%
Killer Wings
Damage decreased from 580% to 420%
Increased "poison" damage

Skills that work with Final Attack:
Magic Missile
Fire Circle
Lightning Bolt
Ice Breath
Magic Flare
Fire Breath
Killer Wings
Earthquake
Phantom Imprint
Illusion
Flame Wheel
Blaze


2216 : Evan 8th Job
Dragon Fury
Max level decreased from 10 to 5
Minimum MP changed from 40% to 70%
Maximum MP remains unchanged
(40%-70% -> 70%-100%)
Boost damage decreased from 30% to 20%
Earthquake
Damage decreased from 740% to 610%
Phantom Imprint
Max level decreased from 20 to 10
Damage decreased from 700% to 660%
Availability increased from 8sec to 15sec
Damage increased from 5% to 15%
Recovery Aura
Max level decreased from 15 to 10
Availability increased from 30sec to 45sec
New Skill 2
Max level 20
Consumes 70MP
Available for 90sec
Increases 20% avoidibility rate

2217 : Evan 9th Job
Illusion
Damage decreased from 370% to 180%
Flame Wheel
Damage decreased from 740% to 600%

2218 : Evan 10th Job
Blessing of the Onyx
Max level decreased from 30 to 25
WDEF and MagicDEF increased from 250 to 550
Magic Attack remains unchanged
Able to stack with other buffs
Blaze
Damage decreased from 800% to 215%
Number of attack increased from 1 time to 3 times
(800% 1 time -> 215% 3 times)
Soul Stone
y-Value changed from 1+u(x/10) to 1+u(x/5)
New skill 3
Max level 20
Consumes 70MP
90% chances of Stance
Returns 150% damage

KMST 1.2.353 Evan Skill Demenstration (Reorganization Patch) [Pandora.TV]
ekPeoKscRP4
Done Evan. 3 New Skills.

430 : Dual Blade 2nd Job Blade Recruit
Katara Mastery
Mastery increased from 60% to 120%
Triple Stab
Damage decreased from 160% to 110%

431 : Dual Blade 2nd+ Job Blade Acolyte
Fatal Blow
Damage decreased from 110% to 85%
Slash Storm
Damage decreased from 230% to 190%

432 : Dual Blade 3rd Job Blade Specialist
Tornado Spin
Damage increased from 250% to 300%
Flashbang
Max level decreased from 20 to 5
Abilities remains unchanged
Flash Jump
Max level decreased from 20 to 10
MP Consumption increased from 12 to 25
Upper Stab
Shifted from 3rd+ Job to 3rd Job
Max level 20
Damage 400%

433 : Dual Blade 3rd+ Job Blade Lord
Bloody Storm
Damage decreased from 420% to 225%
Range increased
Advanced Dark Sight
Max level decreased from 20 to 10
Probability rate remains unchanged
Attack mob in Dark Sight adds 20% damage
Damage increases by 50%
Owl Spirit
If successful, your attack rate increases from 10x to 15x
Flying Assaulter
Damage decreased from 420% to 280%
Chains of Hell
Shifted from 4th Job to 3rd+ Job
Max level 20
80% damage 10 times to a mob
100% Stun rate
New Skill 1
Max level 10
Converts 5% of damage to 10% HP recovery

434 : Dual Blade 4th Job Blade Master
New Skill 2
Consumes 42MP
110% damage inflicted on 1 mob 6 times
New Skill 3
Max level 10
25% chances of Citical
Minimum critical damage increased 20%
Thorns
Changed from Supportive to Passive
Changed to 210sec 90% chance of Stance
WA +30
Able to stack
Sudden Raid
No longer a Full Screen Attack (Ultimate)
Cooldown time removed
180% damage to 6 mobs 3 times
Monster Bomb
Damage decreased from 1380% to 1100%
Final Cut
Availability decreased from 44sec to 40sec
Damage decreased from 200% to 140%
Added 15% 1hit rate
Cooldown time reduced from 90sec to 60sec

KMST 1.2.353 Lv 121 Dual Blade Rash (Reorganization Patch) [Pandora.TV]
C_XPXc0QAhY

Done with Dual Blade.

Infighter
Double Uppercut
Damage increased from 215% to 225%
Stun duration increased from 2sec to 3sec

Buccaneer
Energy Blast
Damage increased from 500% to 680%
Horizontal range increased
Shockwave
Damage increased from 600% to 750%

Viper
Energy Orb
Damage increased from 780% to 980%
Dragon Strike
Damage increased from 700% to 850%
Snatch
Horizontal range increased
Vertical range decreased

Gunslinger
Throwing Bomb
Horizontal range increased

Captain
Bullseye
Damage increased from 620% to 760%
Battleship
Cooldown time removed

Hermit, Chief Bandit
Shadow partner
y-value removed

Night Lord
Triple Throw
Damage increased from 250% to 280%

Chief Bandit
Band of thieves
Damage increased from 395% to 435%

Shadower
Boomerang Step
Damage increased from 600% to 630%
Additional damage increased from 15% to 20%

Marksman, Bow Master
Dragon's Breath
Damage increased from 210% to 320%

Bow Master
Storm Arrow
Damage increases from 200% to 220%

Marksman
Strafe
Damage increases from 200% to 210%

Hero, Paladin, Dark Knight
Rush
Horizontal range increased

Hero
Brave Slash
Individual damage increased from 210% to 240%

Paladin
Advanced Charge
Damage increased from 460% to 510%

Dragon Knight
Dragon Crusher
Damage increased from 140% to 170%
Dragon Fury
Damage increased from 360% to 410%

Magician
MP Eater
Success rate decreased from 30% to 20%
MP abosorbed decreased from 40% to 10%

Fire Poison Mage
Explosion
Damage increased from 475% to 535%
Poison Mist
Damage upon casting increases from 130% to 230%
Poison attack increased from 160 to 180
Magic Composition
Damage increased from 500% to 600%

Fire Poison Arch Mage
Fire Demon
Damage increased from 290% to 430%
Paralyze
Damage decreased from 620% to 540%
"poison" attack increased from 160 to 210
Meteor
Damage increased from 1500% to 1700%

Ice Lightning Mage
Ice Strike
Damage decreased from 450% to 125%
Number of attacks increased from 1 time to 4 times
(450% 1 time -> 125% 4 times)
Thunder Spear
Damage increased from 560% to 625%

Ice Lightning Arch Mage
Ice Demon
Damage increased from 230% to 400%
Chain Lightning
Damage increased from 740% to 810%
Blizzard
Damage increased from 1400% to 1600%

Priest
Shining Ray
Damage increased from 430% to 530%
Summon Dragon
Damage increased from 310% to 410%

Bishop
Bahamut
Damge increased from 470% to 600%
Genesis
Damage increased from 1700% to 1900%

UI.wz
UIWindows2
A new UI window has been added.

Dual Blade, Evan, Aran and Resistance has returned to the Login Page.
http://img413.imageshack.us/img413/7766/94347703.jpg

Soul Master
Soul Driver
Damage decreased from 250% to 180%
Number of mobs decreased from 8 to 6
Range decreased
Only available during level 100 (Credits Amelia)

Flame Wizard
Meteor Shower
Damage increased from 1300% to 1400%
Flame Gear
Damage increased from 240% to 280%
Fire Strike
Damage increased from 430% to 500%

Wind Breaker
Hurricane
Damage increased from 175% to 190%
Bow Mastery
Mastery increased from 57% to 65%
Attack increased from 20 to 25
Minimum critical increased from 10% to 15%
Wind Piercing
Damage increased from 700% to 750%
Wind Shot
Damage increased from 320% to 380%

Night Walker
Shadow Partner
Y-Value removed
X-value formula changed from 20+x to 10+2*x
Triple Throw
Damage increased from 185% to 240%

Striker
Energy Blast
Damage increased from 380% to 580%
Horizontal range increased
Shockwave
Damage increased from 600% to 750%
Barrage
Damage increased from 316% to 325%
Sharkwave
Number of mob decreased from 7 to 6

3200 : BattleMage 1st Job
Teleport
Reduced MP consumption
Increased teleport range
Dark Aura
Horizontal range effect increased
Finish Attack
Removed an animation (?)

3210 : BattleMage 2nd Job
Blue Aura
Horizontal range effect increased
Yellow Aura
Horizontal range effect increased
Staff Booster
Availability increased from 90sec to 120sec

3211 : BattleMage 3rd Job
Conversion
Availability increases from 90sec to 120sec
Advanced Blue Aura
Horizontal range effect increased
Revive
Damage increased from 300% to 350%
Reaper duration increases from 20sec to 30sec

3212 : BattleMage 4th Job
Finish Blow
Damage increased from 130% to 145%
Advanced Black Aura
Horizontal range effect increased
Advanced Yellow Aura
Horizontal range effect increased

Several skills MP consumption increased.

3300 : WildHunter 1st Job
Jaguar Riding
Speed decreased from 160% to 140%

3310 : WildHunter 2nd Job
Swallow
BUFF duration decreased from 120sec to 90sec

3311 : WildHunter 3rd Job
Riding Expert
Speed decreased from 20 to 15
Chances of stance reduced from 60% to 55%
Wild Shot
Single arrow damage decreased from 140% to 135%
Crossroad
Damage increased from 570% to 600%
Claw Cut
Single damage increased from 140% to 190%
Number of mobs increased from 3 to 6

3312 : WildHunter 4th Job
Wild Vulcan
Single arrow damage increased from 200% to 220%
Sonic Boom
Damage increased from 700% to 850%
Number of mobs increased from 6 to 8
Horizontal range increased
Vertial range increased
Doesn't work with Final Attack
Beast Anger
Speed decreased from 30 to 15
Jaguar Ability
Avoidibility rate decreased from 20% to 10%

3500 : Mechanic 1st Job
Metal Armor : Prototype
WDEF, Magic DEF decreased from 400 to 200
Drill Rush
Damage decreased from 180% to 150%
Number of mobs increased from 10 to 15
Horizontal ranged has been reduced

3510 : Mechanic 2nd Job
Atomic Hammer
Ignore mob's defence decreased from 30% to 20%
Rocket Booster
Damage decreased from 360% to 160%
Perfect Armor
Blocking rate decreased from 30% to 20%

3511 : Mechanic 3rd Job
Rocket Punch
Damage decreased from 570% to 540%
Satellite
Damage increased from 160% to 210%
Magnetic Field
Cooldown time increased from 30sec to 180sec
Damage decreased from 250% to 200%
Availability increased from 60sec to 75sec
Healing Robots: H-LX
HP recovery rate increases from 25% to 20%
Cooldown time decreases from 45sec to 35sec
Availability decreases from 40sec to 30sec
Accelerator: EX-7
Mob reduced defence reduced from 30% to 15% (?)

3512 : Mechanic 4th Job
Extreme Metal Armor
Additional attack decreased from 50 to 40
Metal Armor: Missle Tank
Single attack damage decreased from 110% to 100%
Critical rate decreased from 30% to 20%
Laser Blast
Damage decreased from 400% to 360%
Robot Factory: RM1
Cooldown time increased from 40sec to 60sec
Availibility reduced from 45sec to 40sec
Metal Armor: Heavy machine gun
Damage decreased from 100% to 95%

Ulitmate Adventurers
Soul Driver
Damage decreased from 250% to 180%
Number of mobs increased from 5 to 6
Horizontal range has been reduced
Vertical range has been reduced

Flame Gear
Damage increased from 240% to 275%
"poison" attack increased from 50 to 100
Availability increased from 3sec to 8sec

Wind Piercing
Damage increased from 600% to 700%
Number of mobs increased from 3 to 6

Vampire
Number of mobs increased from 3 to 6
HP recovery increases from 2% to 5%

Sharkwave
Number of mobs increased from 4 to 6

Skillbooks
Chains of Hell mastery book will be removed
Chains of Hell skill is obtained upon job advancement
Blessing of the Onyx mastery book 30 has been changed to mastery 25

Done Finally :bawww:

Feel free to take anything here, just give credits.

Credits :
http://forum.gamer.com.tw/C.php?bsn=07650&snA=527246
Volt
Otaia
Everyone

Volt
11-18-2010, 08:11 AM
need help?
Combat mastery changed to ignoring 40% ofmonsters def.
brave slash:From 210% dmg 3 times to 240% dmg 3 times.
advanced charge blow from 460% dmgto 510% dmg.

dragon buster:dmg 145% to 170%.
Dragon slasher:360% dmg to 410% dmg.

mp eater now has a 20% chance of eating 10% mp of the monsters mp when maxed.
Explosion: mp use+10, dmg went from 475% to 535%
Poison mist:Mp use from 50 to 65. for 40 seconds the monster will suffer from poison and be dealt with 230% dmg.
magic composition+100% dmg
fire demon dmg increased by 140%.
meteor dmg+200%

Triple throw dmg+30%....

chuanjun
11-18-2010, 08:29 AM
need help?
Combat mastery changed to ignoring 40% ofmonsters def.
brave slash:From 210% dmg 3 times to 240% dmg 3 times.
advanced charge blow from 460% dmgto 510% dmg.

dragon buster:dmg 145% to 170%.
Dragon slasher:360% dmg to 410% dmg.

mp eater now has a 20% chance of eating 10% mp of the monsters mp when maxed.
Explosion: mp use+10, dmg went from 475% to 535%
Poison mist:Mp use from 50 to 65. for 40 seconds the monster will suffer from poison and be dealt with 230% dmg.
magic composition+100% dmg
fire demon dmg increased by 140%.
meteor dmg+200%

Triple throw dmg+30%....

Urgh thanks, finishing the long list of changes!

I'm considering skill pictures maybe? Cause the skill names are from MapleSEA D;

Nom
11-18-2010, 08:30 AM
And it says for Dual Blade that the mastery changed from 60% to 120%... It was never 60% after big bang, but I think you mean Accuracy.

Otaia
11-18-2010, 08:31 AM
- New 3rd job finisher for Aran is called Combo Judgment
- New 3rd job defense ignoring skill for Aran is called Cleaving Attack
- The other new 3rd job skill for Arans gives you +150 Combos and is called Combo Recharge
- New 4th job skill for Arans is called Swift Moves and boosts the damage of Final Charge and Final Toss

IamInnocent
11-18-2010, 08:37 AM
WATA FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFUUU~
NOW NEXON SUPPORT ARANS!?:gooh: LATER ARANS WILL REPLACE MECHANIC PLACE! :haha: And how many more rebalancing will they go? If keep like this, there's no end to KMS... GMS.. MSEA is going to be a horrible disaster for updates:afraid:

chuanjun
11-18-2010, 08:42 AM
And it says for Dual Blade that the mastery changed from 60% to 120%... It was never 60% after big bang, but I think you mean Accuracy.

I'm not sure about this...

- New 3rd job finisher for Aran is called Combo Judgment
- New 3rd job defense ignoring skill for Aran is called Cleaving Attack
- The other new 3rd job skill for Arans gives you +150 Combos and is called Combo Recharge
- New 4th job skill for Arans is called Swift Moves and boosts the damage of Final Toss and boosts the damage of Final Charge and Final Toss

Thanks for the info, do help see if the skills are named correctly.

IamInnocent
11-18-2010, 08:57 AM
Fenrir Phantom's max level is 30 but the description says it was 20. Was it 20 after BB? Nvm if you change or don't change it...
You must been a lot of hard work by now... :stress:
I think Nexon's are Pineappling Dual Blades... Again! Yes Again! But I think this time they got Pineaplling Evans too. I wonder what's going to be for dual blades after rebalance. :afraid:

~Sorry if I insulted anyone, Please forgive me~ ...If really...:ohreally:

chuanjun
11-18-2010, 12:25 PM
The list is now fully updated. Hope everyone will appreciate it

Rigumaro
11-18-2010, 01:47 PM
The new DB skills are really redundant... And Ame, would you like to post here the other video you saw?

Also, I'm gonna miss Sudden Raid :S

hajima
11-18-2010, 09:17 PM
so they increased shark range for strikers :vomit:
ohwell atleast i can actually play my aran again and 6 mobs for ua vampire is awesome

chuanjun
11-19-2010, 03:00 AM
DB sounds quite badly nerfed cause of Thorns replacement. Sudden Raid imo is quite redundant D; But DB are now well prepared for LHC and no long spamming Upper Stab...

As for Arans, they are quite OP now. Most high power attack skills are brought down to the lower jobs.

Evan they got faster in attacking and several skills power boosted as well as FA

Cygnus remains awesome except for SM which are screwed.

Mechanic nerfed BADLY, they level slower i suppose....

Battlemage got buffed, their skills range longer

WildHunter BADLY nerfed interms of speed, but their main attacking skill power increased

UA AWESOME 6mobs >.>

Alright guys, get training!

Amelia
11-19-2010, 03:46 AM
well, i personally think DBs were buffed...
even though their % is reduced, their wep. attack system has changed, and now uses its visible wep. attack to attack (unlike last time when their wep.attack consisted of blades attack + daggers attack)

also, the whole thorns buff is changed to a passive skill, sharpness, but i see that it will be a problem when it comes to partying "giving" buffs to others :l

anyway, upperstab hits once now. lololololol

chuanjun
11-19-2010, 04:13 AM
DBs are now more of 1-on-1 now? Chains of hell, fatal blow, new skill, upperstab... All 1 mob only T.T

Is that good or bad ...

Saberu
11-19-2010, 05:01 AM
NOOOOOOOOOOOOO IM GETTING NERFED
>:O

---------- Post added at 06:01 AM ---------- Previous post was at 05:55 AM ----------


Mechanic:Satellite:Damage increased from 160% to 210%


wow >:O something went up

Amelia
11-19-2010, 05:08 AM
DBs are now more of 1-on-1 now? Chains of hell, fatal blow, new skill, upperstab... All 1 mob only T.T

Is that good or bad ...
oh, no i mean once, like it used to hit twice (4 times with mirror)

but now it only hits once (twice with mirror)

hajima
11-19-2010, 05:11 AM
Hermit, Chief Bandit
Shadow partner
y-value removed


what does that mean
could it possibly mean no more summoning rocks?

Pyro
11-19-2010, 05:35 AM
what does that mean
could it possibly mean no more summoning rocks?

No one really knows yet, but it is speculated that it is the removal of the fixed 50% mirror damage it has.

chuanjun
11-19-2010, 07:27 AM
oh, no i mean once, like it used to hit twice (4 times with mirror)

but now it only hits once (twice with mirror)

Oh my bad.

No one really knows yet, but it is speculated that it is the removal of the fixed 50% mirror damage it has.

omy... i thought it was something about the x and y-coordinates... but on second thought sounds crazy enough.

Hope it doesn't screw the thieves up :cute:

Evan's are now kinda spammers, their dragon thrust and most skills are spammable now.

Aran has much damage improvement, but i see they travel around slower. But fret not, combo recharge is here to save them.... from 21 combo recharge to 163 combo, thats crazy...

DualBlades attacks as fast as they used to, but the damage and number of attacks.... most skills look like some pathetic pokemon trying to scratch that mob :ahh:

hajima
11-19-2010, 07:46 AM
DualBlades attacks as fast as they used to, but the damage and number of attacks.... most skills look like some pathetic pokemon trying to scratch that mob :ahh:

:hehe: dual bladers have way to many overlapping 1v1 skills IMO
nexon is trying too hard in making it look flashy

darn should i play a buffered ua thief or buffed ua aran nexon sure is making this difficult for me xD

Amelia
11-19-2010, 08:15 AM
:hehe: dual bladers have way to many overlapping 1v1 skills IMO
nexon is trying too hard in making it look flashy

darn should i play a buffered ua thief or buffed ua aran nexon sure is making this difficult for me xD
ua aran? :<

Saberu
11-19-2010, 09:03 AM
MECHS ARE GETTING NERFED!1111
omg >:O
how come everyone else gets buffed D= go nerf some SMs

Amelia
11-19-2010, 09:09 AM
MECHS ARE GETTING NERFED!1111
omg >:O
how come everyone else gets buffed D= go nerf some SMs
SMs = gone after this patch for good. lol

soul driver changed with brandish, so u get brandish at level 70 and soul driver at lvl 100

also, it got nerfed too.. 250% to 8mobs -> 180% to 6mobs

Pyro
11-19-2010, 09:19 AM
MECHS ARE GETTING NERFED!1111
omg >:O
how come everyone else gets buffed D= go nerf some SMs

It's called balancing.

chuanjun
11-19-2010, 11:25 AM
UA aran comment surprised me too O_O

Lets hope nexon screw up the accurancy formula and bye warriors ;D

Battlemage dark genesis was the first ROFL non-maple-like skill...

Now dualblades have some non-maple-like pokemon skills...

Let's anticipate our next hero ..... POKEMON MASTER... erm ash maybe? I wish there were some summoning jobs, this type of "copy job and change skills" new job is getting boring.

IamInnocent
11-19-2010, 12:10 PM
Nexon MIGHT have to read more books about ideas, think, or play more games to stole their ideas :hihihi:

R3SISTANCE
11-19-2010, 01:11 PM
Evans got a HUGE nerf. I really hope their attack speed increases by alot.

And lol at Combo Smash 1st job, and Fenrir 2nd job for Arans.

Nom
11-19-2010, 01:14 PM
Evans attack 2~3x faster, so it's actually a huge BUFF. :D

chuanjun
11-19-2010, 01:19 PM
Evans got a HUGE nerf. I really hope their attack speed increases by alot.

And lol at Combo Smash 1st job, and Fenrir 2nd job for Arans.

Evans NERFED? LOLOLOLOL :dizzy:

ekPeoKscRP4

R3SISTANCE
11-19-2010, 01:37 PM
Damn. Did not see that coming. J>Evan Bandwagon

hamad138
11-19-2010, 02:04 PM
aran still sucks our dpm got increased like 5%! Aran seriously need more buffs

hajima
11-19-2010, 07:29 PM
aran still sucks our dpm got increased like 5%! Aran seriously need more buffs

id be happy with smash and fenrir at 2nd job =D

chuanjun
11-20-2010, 06:02 AM
Dmg decreased though, i hope nexon screws the accurancy :cute:

Satellite
11-20-2010, 04:31 PM
aran still sucks our dpm got increased like 5%! Aran seriously need more buffs
Ah you came here too...

Jeez, you say different things in every post you make. I doubt you have researched at all.

BrandonBlaah
11-21-2010, 02:00 AM
Do you mind making a sp build O-O im kinda new(noob) making an aran

Satellite
11-21-2010, 10:22 AM
Do you mind making a sp build O-O im kinda new(noob) making an aran
You'll get AP resets when it hits official servers.

I'm still unsure which build is best but this is what I end up with by editing some builds in Southperry:

1st:
20 Double Swing
10 Combo Ability
15 Combat Step
16 Polearm Booster

2nd:
20 Triple Swing
20 Polearm Mastery
20 Combo Drain
16 Combo Fenrir
10 Body Pressure
18 Final Charge
18 Snow Charge

3rd:
20 Full Swing
20 Combo Critical
20 Cleaving Attack
20 Final Toss
20 Combo Judgement
20 Smart Knock-back
11 Combo Recharge
20 Whirlwind

4th:
unsure

GrommuZ
11-21-2010, 10:22 AM
If nexon releases old accuracy system then it will be assassins heaven...

R3SISTANCE
11-21-2010, 02:29 PM
You'll get AP resets when it hits official servers.

I'm still unsure which build is best but this is what I end up with by editing some builds in Southperry:

1st:
20 Double Swing
10 Combo Ability
15 Combat Step
16 Polearm Booster

2nd:
20 Triple Swing
20 Polearm Mastery
20 Combo Drain
16 Combo Fenrir
10 Body Pressure
18 Final Charge
18 Snow Charge

3rd:
20 Full Swing
20 Combo Critical
20 Cleaving Attack
20 Final Toss
20 Combo Judgement
20 Smart Knock-back
11 Combo Recharge
20 Whirlwind

4th:
unsure

Forgot Combo Smash or something?

Spadow
11-22-2010, 09:00 PM
Good job on this, but I spot a good amount of errors/wrong info.
I updated (http://spadow.wordpress.com/2010/11/17/kmst-v353-the-reorganization-update-has-arrived/) my blog. You can see my version if you want. ^^

chuanjun
11-23-2010, 08:37 AM
okay, this thread can be closed/deleted if you want.

IceMan
11-23-2010, 09:00 AM
Katara Mastery
Mastery increased from 60% to 120%

i think its accuracy

Cobray
11-24-2010, 04:10 AM
So wait, if they're removing the cooldown on battleship. Then what is the point of giving it hp (if they haven't taken it out and no one said anything) :umm:

SmugKip
11-24-2010, 04:28 AM
Katara Mastery
Mastery increased from 60% to 120%

i think its accuracy

I still laugh so hard every time I see a blade called a katara.

Nexon America, you so silly.

dope92
11-24-2010, 04:44 AM
aran just got BB'd bitch!

to bad for mechs though and pretty much anyone that's not an aran other than piates and DB's


everyone else gets nerfed.

chuanjun
11-24-2010, 04:59 AM
I'm gonna create an Aran after the patch is released ;DDDD

Saberu
11-27-2010, 10:53 AM
what about the changes to the acc formula

chuanjun
11-27-2010, 12:46 PM
Not mentioned yet.... Maybe ask spadow?

Nom
11-27-2010, 12:47 PM
Katara Mastery
Mastery increased from 60% to 120%

i think its accuracy

I said that on the first page too, but the OP just waved it off;

120% mastery is way too much.