View Full Version : Accuracy and avoidability
Spadow
03-29-2010, 05:10 PM
were changed to %.
http://spadow.files.wordpress.com/2010/03/v302aachange3.png
Orange
03-29-2010, 06:30 PM
wait what? That sounds good. Is it good?:shy:
Imitazion
03-29-2010, 06:36 PM
I wonder what happens when you have 100% accuracy.
Jonatan
03-29-2010, 06:48 PM
Mmmm thats nice!
piemanofpie
03-29-2010, 08:53 PM
I wonder what happens when you have 100% accuracy.
same with me
Rigumaro
03-29-2010, 09:52 PM
I wonder what happens when you have 100% accuracy.
Imagine killing invincible JQ monsters... xD
Edit: What I wonder more is what would happen with +100% avoid? O_o
Bates
03-29-2010, 09:58 PM
I am guessing it adds 25% to your existing acc. Same with avoid
If you have 100 avoid and have +100% avoid you should have 200 avoid?
Orange
03-29-2010, 10:51 PM
I am guessing it adds 25% to your existing acc. Same with avoid
If you have 100 avoid and have +100% avoid you should have 200 avoid?
That's what I was thinking. Having acc/avoid as percentages themselves just sounds like a bad idea because someone is bound to make it over 100% then.
Edit: OK FOUND IT.
http://spadow.wordpress.com/2010/03/29/accuracy-and-avoidability-percent-change/#comment-4851
Let me give you an example: Without ALL my equipment I have 266 accuracy and 353 avoid.
When I only equip my Ravana Helmet (11% accuracy/9% avoidability) then I will have 295 accuracy and 378 avoid.
Other stats of helmet: 18 STR / 20 DEX / 19 INT / 22 LUK / 58 HP / 79 MP / 101 W.DEF/ 104 M.DEF / 7 Speed / 4 Jump
Me likes. Also THIS IS WHY WE NEED THE SPADOW'S BLOG POSTS BACK ;A; I never visit it otherwise ;A;
Steve
03-29-2010, 10:58 PM
I guess this section is the new spadow's blog lolol.
Just kidding. Curious to see how it works.
Rigumaro
03-29-2010, 11:33 PM
If that's the way it works... Poor warriors, seriously...
My aran has around 150 acc, and 80 of them are from equips.(Not exact numbers, but too lazy to check).
So, if those 80 accuracy turns into %, my accuracy will be 70 base + 80%(+56) = 126 accuracy. That's a loss of 24 accuracy...
On the other hand, it benefits thieves so much, since they have high base avoid.
My dual blader has 266 avoid. 61 of them are from equips. That's 205 base avoid + 61%(125) = 330 avoid. That's a gain of 64 avoid.
I don't think this is fair for all :S
this change really helps not-statless warriors and buccs and stuff
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