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  1. #1

    Default Revamped Viper build.

    This is just for the people who need it. It's based on how I trained in kMST until 13x and then in the live server from 14x until now.

    10 1 Somersault Kick
    11 3 Somersault Kick (4)
    12 3 Somersault Kick (7)
    13 3 Somersault Kick (10)
    14 3 Somersault Kick (13)
    15 3 Somersault Kick (16)
    16 3 Somersault Kick (19)
    17 1 Somersault Kick (MAX) 2 Critical Hit
    18 3 Critical hit (5)
    19 3 Critical Hit (8)
    20 2 Critical Hit (MAX) 1 Dash
    21 3 Dash (4)
    22 3 Dash (7)
    23 3 Dash (MAX)
    24 3 Bullet Time
    25 3 Bullet Time (6)
    26 3 Bullet Time (9)
    27 1 Bullet Time (MAX) 2 Double Fire
    28 3 Double Fire (5)
    29 3 Double Fire (8)
    30 3 Double Fire (11)

    30 1 Corkscrew Blow
    31 1 Tornado Uppercut 1 Endurance 1 Knuckle Mastery
    32 3 Knuckle Mastery (4)
    33 1 Knuckle Mastery (5) 2 Knuckle Booster
    34 3 Knuckle Booster (5)
    35 1 Knuckle Booster (6) 2 Mental Clarity
    36 3 Mental Clarity (5)
    37 3 Mental Clarity (8)
    38 3 Mental Clarity (11)
    39 3 Mental Clarity (14)
    40 3 Mental Clarity (17)
    41 3 Mental Clarity (MAX)
    42 3 Pirate Training
    43 3 Pirate Training (6)
    44 3 Pirate Training (9)
    45 1 Pirate Training (MAX) 2 Mastery (7)
    46 3 Mastery (10)
    47 3 Mastery (13)
    48 3 Mastery (16)
    49 3 Mastery (19)
    50 1 Mastery (MAX) 2 Tornado Upper (3)
    51 3 Tornado Upper (6)
    52 3 Tornado Upper (9)
    53 2 Tornado Upper (11) 1 Corkscrew Blow (2)
    54 3 Corkscrew Blow (5)
    55 3 Corkscrew Blow (8)
    56 3 Corkscrew Blow (11)
    57 3 Corkscrew Blow (14)
    58 3 Corkscrew Blow (17)
    59 3 Corkscrew Blow (MAX)
    60 3 Booster (9)
    61 3 Booster (12)
    62 3 Booster (15)
    63 3 Booster (18)
    64 2 Booster (MAX) 1 Endurance (2)
    65 3 Endurance (5)
    66 3 Endurance (8)
    67 2 Endurance (MAX) 1 HP Increase
    68 3 HP Increase (4)
    69 3 HP Increase (7)
    70 2 HP Increase (MAX)


    70 1 Double Spiral
    71 1 Energy Charge 1 Energy Blast 1 Critical Rage
    72 3 Critical Rage (4)
    73 3 Critical Rage (7)
    74 3 Critical Rage (10)
    75 3 Critical Rage (13)
    76 3 Critical Rage (16)
    77 3 Critical Rage (19)
    78 1 Critical Rage (MAX) 2 Stun Mastery
    79 3 Stun Mastery (5)
    80 3 Stun Mastery (8)
    81 3 Stun Mastery (11)
    82 3 Stun Mastery (14)
    83 3 Stun Mastery (17)
    84 3 Stun Mastery (MAX)
    85 3 Energy Charge (4)
    86 3 Energy Charge (7)
    87 3 Energy Charge (10)
    88 3 Energy Charge (13)
    89 3 Energy Charge (16)
    90 3 Energy Charge (19)
    91 1 Energy Charge (MAX) 2 Double Spiral (3)
    92 3 Double Spiral (6)
    93 3 Double Spiral (9)
    94 3 Double Spiral (12)
    95 3 Double Spiral (15)
    96 3 Double Spiral (18)
    97 2 Double Spiral (MAX) 1 Energy Blast (2)
    98 3 Energy Blast (5)
    99 3 Energy Blast (8)
    100 3 Energy Blast (11)
    101 3 Energy Blast (14)
    102 3 Energy Blast (17)
    103 3 Energy Blast (MAX)
    104 3 Willow Defensive
    105 3 Willow Defensive (6)
    106 3 Willow Defensive (9)
    107 3 Willow Defensive (12)
    108 3 Willow Defensive (15)
    109 3 Willow Defensive (18)
    110 2 Willow Defensive (MAX) 1 Dice
    111 3 Dice (4)
    112 3 Dice (7)
    113 3 Dice (10)
    114 3 Dice (13)
    115 3 Dice (16)
    116 3 Dice (19)
    117 1 Dice (MAX) 2 Shockwave
    118 3 Shockwave (5)
    119 3 Shockwave (8)
    120 3 Shockwave (11)

    This is the grind-at-ariant/magatia build. All the way til 100 you're basically using double spiral > screw punch > repeat back and forth across the map, so I added to the skills that support Double Spiral. Of course I don't know about MP3/other maps we don't have.

    120 1 Dragon Strike 1 Speed Infusion 1 Fist Enrage
    121 1 Time Leap 1 Double Dice 1 Energy Blast
    122 3 Pirate's Revenge
    123 3 Pirate's Revenge (6)
    124 3 Pirate's Revenge (9)
    125 1 Pirate's Revenge (MAX) 2 Double Dice (3)
    126 2 Double Dice (MAX) 1 Viperisition
    127 3 Viperisition (4)
    128 3 Viperisition (7)
    129 3 Viperisition (10)
    130 3 Viperisition (13)
    131 3 Viperisition (16)
    132 3 Viperisition (19)
    133 3 Viperisition (22)
    134 3 Viperisition (25)
    135 3 Viperisition (28)
    136 2 Viperisiton (MAX) 1 Energy Blast (2)
    137 3 Energy Blast (5)
    138 3 Energy Blast (8)
    139 3 Energy Blast (11)
    140 3 Energy Blast (14)
    141 3 Energy Blast (17)
    142 3 Energy Blast (20)
    143 3 Energy Blast (23)
    144 3 Energy Blast (26)
    145 3 Energy Blast (29)
    146 1 Energy Blast (MAX)
    147 3 Guard Crush (3)
    148 3 Guard Crush (6)
    149 3 Guard Crush (9)
    150 3 Guard Crush (12)
    151 3 Guard Crush (15)
    152 3 Guard Crush (18)
    153 2 Guard Crush (MAX) 1 Fist Enrage (2)
    154 3 Fist Enrage (5)
    155 3 Fist Enrage (8)
    156 3 Fist Enrage (11)
    157 3 Fist Enrage (14)
    158 3 Fist Enrage (17)
    159 3 Fist Enrage (20)
    160 3 Fist Enrage (23)
    161 3 Fist Enrage (26)
    162 3 Fist Enrage (29)
    163 1 Fist Enrage (MAX) 2 Dragon Strike (3)
    164 3 Dragon Strike (6)
    165 3 Dragon Strike (9)
    166 3 Dragon Strike (12)
    167 3 Dragon Strike (15)
    168 3 Dragon Strike (18)
    169 3 Dragon Strike (21)
    170 3 Dragon Strike (24)
    171 3 Dragon Strike (27)
    172 3 Dragon Strike (30)
    173 3 Maple Warrior (3)
    174 3 Maple Warrior (6)
    175 3 Maple Warrior (9)
    176 3 Maple Warrior (12)
    177 3 Maple Warrior (15)
    178 3 Maple Warrior (18)
    179 3 Maple Warrior (21)
    180 3 Maple Warrior (24)
    181 3 Maple Warrior (27)
    182 3 Maple Warrior (30)
    183 3 Speed Infusion (4)
    184 3 Speed Infusion (7)
    185 3 Speed Infusion (10)
    186 3 Speed Infusion (13)
    187 3 Speed Infusion (16)
    188 3 Speed Infusion (19)
    189 1 Speed Infusion (MAX) 2 Time Leap (3)
    190 2 Time Leap (MAX) 1 Hero's Will
    191 3 Nautilus Warship (3)
    192 3 Nautilus Warship (6)
    193 3 Nautilus Warship (9)
    194 3 Nautilus Warship (12)
    195 3 Nautilus Warship (15)
    196 3 Nautilus Warship (18)
    197 3 Nautilus Warship (21)
    198 3 Nautilus Warship (24)
    199 3 Nautilus Warship (27)
    200 3 Nautilus Warship (MAX)

    Obviously you should add to Hero's Will whenever you get it. And feel free to add 1 nautilus whenever just for show.
    Last edited by CAP'NSTEVE; 01-18-2012 at 10:41 AM.

  2. #2
    愛♥ Chris's Avatar
    Join Date
    Dec 2008
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    GasoGaso
    Level
    144
    Class
    Paladin Lord
    Posts
    1,715

    Default

    hey steve hey.

    71 1 Energy Charge 1 Energy Blast 1 Critical Rage
    121 1 Time Leap 1 Double Dice 1 Energy Blast


    ;_;

  3. #3
    Goby Draego's Avatar
    Join Date
    Dec 2010
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    iVivek
    Level
    146
    Class
    Phantom (IV)
    Posts
    677

    Default

    Dude.
    ever hear of breaks between job advancements?

    Do that.

    Its so difficult to comprehend what's maxed & whats not otherwise.

  4. #4

    Default

    Quote Originally Posted by Chris View Post
    hey steve hey.

    71 1 Energy Charge 1 Energy Blast 1 Critical Rage
    121 1 Time Leap 1 Double Dice 1 Energy Blast


    ;_;
    I know. The english version of energy buster is energy blast.


    Quote Originally Posted by Draego View Post
    Dude.
    ever hear of breaks between job advancements?

    Do that.

    Its so difficult to comprehend what's maxed & whats not otherwise.
    Does it really matter that much?
    It's a build, not a guide. It's not my responsibility to give advice/etc. How can you not tell what's maxed?
    Last edited by CAP'NSTEVE; 01-18-2012 at 04:12 AM.

  5. #5

    Default

    Just two words of advice:

    you messed up at level 190 since time leap maxes out at 5, but you put 6 points into it.

    &

    i found maxing energy charge -> double spiral -> critical a lot more useful to start third job, although i guess it matters where you train.

    i'll be using it from fourth job though, thanks.

  6. #6

    Default

    Quote Originally Posted by Steve View Post
    Just two words of advice:

    you messed up at level 190 since time leap maxes out at 5, but you put 6 points into it.

    &

    i found maxing energy charge -> double spiral -> critical a lot more useful to start third job, although i guess it matters where you train.

    i'll be using it from fourth job though, thanks.
    Fixed

    &

    This was my kmst build, so the levels went by reaaaalllyyy fast until like 100, so I guess the speed boost from energy charge didn't matter as much then, but I do see your point.
    Anyway, add me? :<

  7. #7

    Default

    in the start of 4th job you should put 1 point into blast before dragon strike

  8. #8
    hi THEKEVIN's Avatar
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    Aug 2009
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    dafuq
    Level
    why
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    u lookin at this
    Posts
    1,677

    Default

    but u need to charge before u can use blast, and dragon strike makes charging very easy - probably can go blast if u are UA, though i think ds is requirement for blast? dont want to go on my viper to check :c
    hell-o

  9. #9

    Default

    Counterattack update is going to hit gMS soon. Should i use my mastery books like ST20 or demo20 or keep them ? If i use them it'll be waste or i'll just get new skill totaly unlocked ?

  10. #10
    Custom User Title ShiKage's Avatar
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    Dec 2008
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    強海賊王
    Level
    200
    Class
    Viper
    Posts
    2,281

    Default

    Quote Originally Posted by Elecher View Post
    Counterattack update is going to hit gMS soon. Should i use my mastery books like ST20 or demo20 or keep them ? If i use them it'll be waste or i'll just get new skill totaly unlocked ?
    Super Transform will turn into Guard Crush, so you should pass it if you can, or hold onto it until you feel it's necessary to max Guard Crush after the revamp hits. Demolition will be turned into Nautilus Warship, so it's entirely worthless. You can toss that piece of shit.


 

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